The Netwide Assembler: NASM

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Appendix A: Intel x86 Instruction Reference

This appendix provides a complete list of the machine instructions which NASM will assemble, and a short description of the function of each one.

It is not intended to be exhaustive documentation on the fine details of the instructions' function, such as which exceptions they can trigger: for such documentation, you should go to Intel's web site http://www.intel.com or AMD's web site http://www.amd.com.

Instead, this appendix is intended primarily to provide documentation on the way the instructions may be used within NASM. For example, looking up LOOP will tell you that NASM allows CX or ECX to be specified as an optional second argument to the LOOP instruction, to enforce which of the two possible counter registers should be used if the default is not the one desired.

The instructions are not quite listed in alphabetical order, since groups of instructions with similar functions are lumped together in the same entry. Most of them don't move very far from their alphabetic position because of this.

A.1 Key to Operand Specifications

The instruction descriptions in this appendix specify their operands using the following notation:

A.2 Key to Opcode Descriptions

This appendix also provides the opcodes which NASM will generate for each form of each instruction. The opcodes are listed in the following way:

A.2.1 Register Values

Where an instruction requires a register value, it is already implicit in the encoding of the rest of the instruction what type of register is intended: an 8-bit general-purpose register, a segment register, a debug register, an MMX register, or whatever. Therefore there is no problem with registers of different types sharing an encoding value.

The encodings for the various classes of register are:

(Note that wherever a register name contains a number, that number is also the register value for that register.)

A.2.2 Condition Codes

The available condition codes are given here, along with their numeric representations as part of opcodes. Many of these condition codes have synonyms, so several will be listed at a time.

In the following descriptions, the word `either', when applied to two possible trigger conditions, is used to mean `either or both'. If `either but not both' is meant, the phrase `exactly one of' is used.

Note that in all cases, the sense of a condition code may be reversed by changing the low bit of the numeric representation.

A.2.3 Effective Address Encoding: ModR/M and SIB

An effective address is encoded in up to three parts: a ModR/M byte, an optional SIB byte, and an optional byte, word or doubleword displacement field.

The ModR/M byte consists of three fields: the mod field, ranging from 0 to 3, in the upper two bits of the byte, the r/m field, ranging from 0 to 7, in the lower three bits, and the spare (register) field in the middle (bit 3 to bit 5). The spare field is not relevant to the effective address being encoded, and either contains an extension to the instruction opcode or the register value of another operand.

The ModR/M system can be used to encode a direct register reference rather than a memory access. This is always done by setting the mod field to 3 and the r/m field to the register value of the register in question (it must be a general-purpose register, and the size of the register must already be implicit in the encoding of the rest of the instruction). In this case, the SIB byte and displacement field are both absent.

In 16-bit addressing mode (either BITS 16 with no 67 prefix, or BITS 32 with a 67 prefix), the SIB byte is never used. The general rules for mod and r/m (there is an exception, given below) are:

However, there is a special case:

Therefore the effective address [BP] cannot be encoded as efficiently as [BX]; so if you code [BP] in a program, NASM adds a notional 8-bit zero displacement, and sets mod to 1, r/m to 6, and the one-byte displacement field to 0.

In 32-bit addressing mode (either BITS 16 with a 67 prefix, or BITS 32 with no 67 prefix) the general rules (again, there are exceptions) for mod and r/m are:

If the SIB byte is present, it describes the combination of registers (an optional base register, and an optional index register scaled by multiplication by 1, 2, 4 or 8) to be added to the displacement. The SIB byte is divided into the scale field, in the top two bits, the index field in the next three, and the base field in the bottom three. The general rules are:

The exceptions to the 32-bit encoding rules are:

A.3 Key to Instruction Flags

Given along with each instruction in this appendix is a set of flags, denoting the type of the instruction. The types are as follows:

A.4 AAA, AAS, AAM, AAD: ASCII Adjustments

AAA                           ; 37                   [8086]

AAS                           ; 3F                   [8086]

AAD                           ; D5 0A                [8086] 
AAD imm                       ; D5 ib                [8086]

AAM                           ; D4 0A                [8086] 
AAM imm                       ; D4 ib                [8086]

These instructions are used in conjunction with the add, subtract, multiply and divide instructions to perform binary-coded decimal arithmetic in unpacked (one BCD digit per byte - easy to translate to and from ASCII, hence the instruction names) form. There are also packed BCD instructions DAA and DAS: see section A.34.

AAA should be used after a one-byte ADD instruction whose destination was the AL register: by means of examining the value in the low nibble of AL and also the auxiliary carry flag AF, it determines whether the addition has overflowed, and adjusts it (and sets the carry flag) if so. You can add long BCD strings together by doing ADD/AAA on the low digits, then doing ADC/AAA on each subsequent digit.

AAS works similarly to AAA, but is for use after SUB instructions rather than ADD.

AAM is for use after you have multiplied two decimal digits together and left the result in AL: it divides AL by ten and stores the quotient in AH, leaving the remainder in AL. The divisor 10 can be changed by specifying an operand to the instruction: a particularly handy use of this is AAM 16, causing the two nibbles in AL to be separated into AH and AL.

AAD performs the inverse operation to AAM: it multiplies AH by ten, adds it to AL, and sets AH to zero. Again, the multiplier 10 can be changed.

A.5 ADC: Add with Carry

ADC r/m8,reg8                 ; 10 /r                [8086] 
ADC r/m16,reg16               ; o16 11 /r            [8086] 
ADC r/m32,reg32               ; o32 11 /r            [386]

ADC reg8,r/m8                 ; 12 /r                [8086] 
ADC reg16,r/m16               ; o16 13 /r            [8086] 
ADC reg32,r/m32               ; o32 13 /r            [386]

ADC r/m8,imm8                 ; 80 /2 ib             [8086] 
ADC r/m16,imm16               ; o16 81 /2 iw         [8086] 
ADC r/m32,imm32               ; o32 81 /2 id         [386]

ADC r/m16,imm8                ; o16 83 /2 ib         [8086] 
ADC r/m32,imm8                ; o32 83 /2 ib         [386]

ADC AL,imm8                   ; 14 ib                [8086] 
ADC AX,imm16                  ; o16 15 iw            [8086] 
ADC EAX,imm32                 ; o32 15 id            [386]

ADC performs integer addition: it adds its two operands together, plus the value of the carry flag, and leaves the result in its destination (first) operand. The flags are set according to the result of the operation: in particular, the carry flag is affected and can be used by a subsequent ADC instruction.

In the forms with an 8-bit immediate second operand and a longer first operand, the second operand is considered to be signed, and is sign-extended to the length of the first operand. In these cases, the BYTE qualifier is necessary to force NASM to generate this form of the instruction.

To add two numbers without also adding the contents of the carry flag, use ADD (section A.6).

A.6 ADD: Add Integers

ADD r/m8,reg8                 ; 00 /r                [8086] 
ADD r/m16,reg16               ; o16 01 /r            [8086] 
ADD r/m32,reg32               ; o32 01 /r            [386]

ADD reg8,r/m8                 ; 02 /r                [8086] 
ADD reg16,r/m16               ; o16 03 /r            [8086] 
ADD reg32,r/m32               ; o32 03 /r            [386]

ADD r/m8,imm8                 ; 80 /0 ib             [8086] 
ADD r/m16,imm16               ; o16 81 /0 iw         [8086] 
ADD r/m32,imm32               ; o32 81 /0 id         [386]

ADD r/m16,imm8                ; o16 83 /0 ib         [8086] 
ADD r/m32,imm8                ; o32 83 /0 ib         [386]

ADD AL,imm8                   ; 04 ib                [8086] 
ADD AX,imm16                  ; o16 05 iw            [8086] 
ADD EAX,imm32                 ; o32 05 id            [386]

ADD performs integer addition: it adds its two operands together, and leaves the result in its destination (first) operand. The flags are set according to the result of the operation: in particular, the carry flag is affected and can be used by a subsequent ADC instruction (section A.5).

In the forms with an 8-bit immediate second operand and a longer first operand, the second operand is considered to be signed, and is sign-extended to the length of the first operand. In these cases, the BYTE qualifier is necessary to force NASM to generate this form of the instruction.

A.7 ADDPS: SSE Packed Single-FP ADD

ADDPS xmmreg,r/m128           ; 0F 58 /r             [KATMAI,SSE]

ADDPS treats both operands as vectors of four 32-bit floating-point numbers and adds each number in the source operand to the corresponding number in the destination register.

A.8 ADDSS: SSE Scalar Single-FP ADD

ADDSS xmmreg,xmmreg/mem32     ; F3 0F 58 /r          [KATMAI,SSE]

ADDSS adds the 32-bit floating-point number in the lowest 4 bytes of the source operand to the floating-point number in the lowest quarter of the destination register.

A.9 AND: Bitwise AND

AND r/m8,reg8                 ; 20 /r                [8086] 
AND r/m16,reg16               ; o16 21 /r            [8086] 
AND r/m32,reg32               ; o32 21 /r            [386]

AND reg8,r/m8                 ; 22 /r                [8086] 
AND reg16,r/m16               ; o16 23 /r            [8086] 
AND reg32,r/m32               ; o32 23 /r            [386]

AND r/m8,imm8                 ; 80 /4 ib             [8086] 
AND r/m16,imm16               ; o16 81 /4 iw         [8086] 
AND r/m32,imm32               ; o32 81 /4 id         [386]

AND r/m16,imm8                ; o16 83 /4 ib         [8086] 
AND r/m32,imm8                ; o32 83 /4 ib         [386]

AND AL,imm8                   ; 24 ib                [8086] 
AND AX,imm16                  ; o16 25 iw            [8086] 
AND EAX,imm32                 ; o32 25 id            [386]

AND performs a bitwise AND operation between its two operands (i.e. each bit of the result is 1 if and only if the corresponding bits of the two inputs were both 1), and stores the result in the destination (first) operand.

In the forms with an 8-bit immediate second operand and a longer first operand, the second operand is considered to be signed, and is sign-extended to the length of the first operand. In these cases, the BYTE qualifier is necessary to force NASM to generate this form of the instruction.

The MMX instruction PAND (see section A.153) performs the same operation on the 64-bit MMX registers.

A.10 ANDNPS: SSE Bitwise Logical AND NOT

ANDNPS xmmreg,r/m128          ; 0F 55 /r             [KATMAI,SSE]

ANDNPS performs a bitwise AND operation on the source operand and the complement of the destination register, and stores the result in the destination register.

A.11 ANDPS: SSE Bitwise Logical AND

ANDPS xmmreg,r/m128           ; 0F 54 /r             [KATMAI,SSE]

ANDPS performs a bitwise AND operation on the source operand and the destination register, and stores the result in the destination register.

A.12 ARPL: Adjust RPL Field of Selector

ARPL r/m16,reg16              ; 63 /r                [286,PRIV]

ARPL expects its two word operands to be segment selectors. It adjusts the RPL (requested privilege level - stored in the bottom two bits of the selector) field of the destination (first) operand to ensure that it is no less (i.e. no more privileged than) the RPL field of the source operand. The zero flag is set if and only if a change had to be made.

A.13 BOUND: Check Array Index against Bounds

BOUND reg16,mem               ; o16 62 /r            [186] 
BOUND reg32,mem               ; o32 62 /r            [386]

BOUND expects its second operand to point to an area of memory containing two signed values of the same size as its first operand (i.e. two words for the 16-bit form; two doublewords for the 32-bit form). It performs two signed comparisons: if the value in the register passed as its first operand is less than the first of the in-memory values, or is greater than or equal to the second, it throws a BR exception. Otherwise, it does nothing.

A.14 BSF, BSR: Bit Scan

BSF reg16,r/m16               ; o16 0F BC /r         [386] 
BSF reg32,r/m32               ; o32 0F BC /r         [386]

BSR reg16,r/m16               ; o16 0F BD /r         [386] 
BSR reg32,r/m32               ; o32 0F BD /r         [386]

BSF searches for a set bit in its source (second) operand, starting from the bottom, and if it finds one, stores the index in its destination (first) operand. If no set bit is found, the contents of the destination operand are undefined.

BSR performs the same function, but searches from the top instead, so it finds the most significant set bit.

Bit indices are from 0 (least significant) to 15 or 31 (most significant).

A.15 BSWAP: Byte Swap

BSWAP reg32                   ; o32 0F C8+r          [486]

BSWAP swaps the order of the four bytes of a 32-bit register: bits 0-7 exchange places with bits 24-31, and bits 8-15 swap with bits 16-23. There is no explicit 16-bit equivalent: to byte-swap AX, BX, CX or DX, XCHG can be used.

A.16 BT, BTC, BTR, BTS: Bit Test

BT r/m16,reg16                ; o16 0F A3 /r         [386] 
BT r/m32,reg32                ; o32 0F A3 /r         [386] 
BT r/m16,imm8                 ; o16 0F BA /4 ib      [386] 
BT r/m32,imm8                 ; o32 0F BA /4 ib      [386]

BTC r/m16,reg16               ; o16 0F BB /r         [386] 
BTC r/m32,reg32               ; o32 0F BB /r         [386] 
BTC r/m16,imm8                ; o16 0F BA /7 ib      [386] 
BTC r/m32,imm8                ; o32 0F BA /7 ib      [386]

BTR r/m16,reg16               ; o16 0F B3 /r         [386] 
BTR r/m32,reg32               ; o32 0F B3 /r         [386] 
BTR r/m16,imm8                ; o16 0F BA /6 ib      [386] 
BTR r/m32,imm8                ; o32 0F BA /6 ib      [386]

BTS r/m16,reg16               ; o16 0F AB /r         [386] 
BTS r/m32,reg32               ; o32 0F AB /r         [386] 
BTS r/m16,imm                 ; o16 0F BA /5 ib      [386] 
BTS r/m32,imm                 ; o32 0F BA /5 ib      [386]

These instructions all test one bit of their first operand, whose index is given by the second operand, and store the value of that bit into the carry flag. Bit indices are from 0 (least significant) to 15 or 31 (most significant).

In addition to storing the original value of the bit into the carry flag, BTR also resets (clears) the bit in the operand itself. BTS sets the bit, and BTC complements the bit. BT does not modify its operands.

The bit offset should be no greater than the size of the operand.

A.17 CALL: Call Subroutine

CALL imm                      ; E8 rw/rd             [8086] 
CALL imm:imm16                ; o16 9A iw iw         [8086] 
CALL imm:imm32                ; o32 9A id iw         [386] 
CALL FAR mem16                ; o16 FF /3            [8086] 
CALL FAR mem32                ; o32 FF /3            [386] 
CALL r/m16                    ; o16 FF /2            [8086] 
CALL r/m32                    ; o32 FF /2            [386]

CALL calls a subroutine, by means of pushing the current instruction pointer (IP) and optionally CS as well on the stack, and then jumping to a given address.

CS is pushed as well as IP if and only if the call is a far call, i.e. a destination segment address is specified in the instruction. The forms involving two colon-separated arguments are far calls; so are the CALL FAR mem forms.

You can choose between the two immediate far call forms (CALL imm:imm) by the use of the WORD and DWORD keywords: CALL WORD 0x1234:0x5678) or CALL DWORD 0x1234:0x56789abc.

The CALL FAR mem forms execute a far call by loading the destination address out of memory. The address loaded consists of 16 or 32 bits of offset (depending on the operand size), and 16 bits of segment. The operand size may be overridden using CALL WORD FAR mem or CALL DWORD FAR mem.

The CALL r/m forms execute a near call (within the same segment), loading the destination address out of memory or out of a register. The keyword NEAR may be specified, for clarity, in these forms, but is not necessary. Again, operand size can be overridden using CALL WORD mem or CALL DWORD mem.

As a convenience, NASM does not require you to call a far procedure symbol by coding the cumbersome CALL SEG routine:routine, but instead allows the easier synonym CALL FAR routine.

The CALL r/m forms given above are near calls; NASM will accept the NEAR keyword (e.g. CALL NEAR [address]), even though it is not strictly necessary.

A.18 CBW, CWD, CDQ, CWDE: Sign Extensions

CBW                           ; o16 98               [8086] 
CWD                           ; o16 99               [8086] 
CDQ                           ; o32 99               [386] 
CWDE                          ; o32 98               [386]

All these instructions sign-extend a short value into a longer one, by replicating the top bit of the original value to fill the extended one.

CBW extends AL into AX by repeating the top bit of AL in every bit of AH. CWD extends AX into DX:AX by repeating the top bit of AX throughout DX. CWDE extends AX into EAX, and CDQ extends EAX into EDX:EAX.

A.19 CLC, CLD, CLI, CLTS: Clear Flags

CLC                           ; F8                   [8086] 
CLD                           ; FC                   [8086] 
CLI                           ; FA                   [8086] 
CLTS                          ; 0F 06                [286,PRIV]

These instructions clear various flags. CLC clears the carry flag; CLD clears the direction flag; CLI clears the interrupt flag (thus disabling interrupts); and CLTS clears the task-switched (TS) flag in CR0.

To set the carry, direction, or interrupt flags, use the STC, STD and STI instructions (section A.241). To invert the carry flag, use CMC (section A.20).

A.20 CMC: Complement Carry Flag

CMC                           ; F5                   [8086]

CMC changes the value of the carry flag: if it was 0, it sets it to 1, and vice versa.

A.21 CMOVcc: Conditional Move

CMOVcc reg16,r/m16            ; o16 0F 40+cc /r      [P6] 
CMOVcc reg32,r/m32            ; o32 0F 40+cc /r      [P6]

CMOV moves its source (second) operand into its destination (first) operand if the given condition code is satisfied; otherwise it does nothing.

For a list of condition codes, see section A.2.2.

Although the CMOV instructions are flagged P6 above, they may not be supported by all Pentium Pro processors; the CPUID instruction (section A.29) will return a bit which indicates whether conditional moves are supported.

A.22 CMP: Compare Integers

CMP r/m8,reg8                 ; 38 /r                [8086] 
CMP r/m16,reg16               ; o16 39 /r            [8086] 
CMP r/m32,reg32               ; o32 39 /r            [386]

CMP reg8,r/m8                 ; 3A /r                [8086] 
CMP reg16,r/m16               ; o16 3B /r            [8086] 
CMP reg32,r/m32               ; o32 3B /r            [386]

CMP r/m8,imm8                 ; 80 /0 ib             [8086] 
CMP r/m16,imm16               ; o16 81 /0 iw         [8086] 
CMP r/m32,imm32               ; o32 81 /0 id         [386]

CMP r/m16,imm8                ; o16 83 /0 ib         [8086] 
CMP r/m32,imm8                ; o32 83 /0 ib         [386]

CMP AL,imm8                   ; 3C ib                [8086] 
CMP AX,imm16                  ; o16 3D iw            [8086] 
CMP EAX,imm32                 ; o32 3D id            [386]

CMP performs a `mental' subtraction of its second operand from its first operand, and affects the flags as if the subtraction had taken place, but does not store the result of the subtraction anywhere.

In the forms with an 8-bit immediate second operand and a longer first operand, the second operand is considered to be signed, and is sign-extended to the length of the first operand. In these cases, the BYTE qualifier is necessary to force NASM to generate this form of the instruction.

A.23 CMPccPS: SSE Packed Single-FP Compare

CMPPS xmmreg,r/m128,imm8      ; 0F C2 /r ib          [KATMAI,SSE]

CMPEQPS xmmreg,r/m128         ; 0F C2 /r 00          [KATMAI,SSE] 
CMPLEPS xmmreg,r/m128         ; 0F C2 /r 02          [KATMAI,SSE] 
CMPLTPS xmmreg,r/m128         ; 0F C2 /r 01          [KATMAI,SSE] 
CMPNEQPS xmmreg,r/m128        ; 0F C2 /r 04          [KATMAI,SSE] 
CMPNLEPS xmmreg,r/m128        ; 0F C2 /r 06          [KATMAI,SSE] 
CMPNLTPS xmmreg,r/m128        ; 0F C2 /r 05          [KATMAI,SSE] 
CMPORDPS xmmreg,r/m128        ; 0F C2 /r 07          [KATMAI,SSE] 
CMPUNORDPS xmmreg,r/m128      ; 0F C2 /r 03          [KATMAI,SSE]

CMPPS treats both operands as vectors of four 32-bit floating-point numbers. For each pair of such numbers CMPPS produces an all 1 32-bit mask or an all 0 32-bit mask, using the comparison specified by imm8, and puts this mask in the corresponding location in the destination register. The allowed values of imm8 are 0-7, which correspond to the eight pseudo-ops shown above.

A.24 CMPSB, CMPSW, CMPSD: Compare Strings

CMPSB                         ; A6                   [8086] 
CMPSW                         ; o16 A7               [8086] 
CMPSD                         ; o32 A7               [386]

CMPSB compares the byte at [DS:SI] or [DS:ESI] with the byte at [ES:DI] or [ES:EDI], and sets the flags accordingly. It then increments or decrements (depending on the direction flag: increments if the flag is clear, decrements if it is set) SI and DI (or ESI and EDI).

The registers used are SI and DI if the address size is 16 bits, and ESI and EDI if it is 32 bits. If you need to use an address size not equal to the current BITS setting, you can use an explicit a16 or a32 prefix.

The segment register used to load from [SI] or [ESI] can be overridden by using a segment register name as a prefix (for example, es cmpsb). The use of ES for the load from [DI] or [EDI] cannot be overridden.

CMPSW and CMPSD work in the same way, but they compare a word or a doubleword instead of a byte, and increment or decrement the addressing registers by 2 or 4 instead of 1.

The REPE and REPNE prefixes (equivalently, REPZ and REPNZ) may be used to repeat the instruction up to CX (or ECX - again, the address size chooses which) times until the first unequal or equal byte is found.

A.25 CMPccSS: SSE Scalar Single-FP Compare

CMPSS xmmreg,xmmreg/mem32,imm8; F3 0F C2 /r ib       [KATMAI,SSE]

CMPEQSS xmmreg,xmmreg/mem32   ; F3 0F C2 /r 00       [KATMAI,SSE] 
CMPLESS xmmreg,xmmreg/mem32   ; F3 0F C2 /r 02       [KATMAI,SSE] 
CMPLTSS xmmreg,xmmreg/mem32   ; F3 0F C2 /r 01       [KATMAI,SSE] 
CMPNEQSS xmmreg,xmmreg/mem32  ; F3 0F C2 /r 04       [KATMAI,SSE] 
CMPNLESS xmmreg,xmmreg/mem32  ; F3 0F C2 /r 06       [KATMAI,SSE] 
CMPNLTSS xmmreg,xmmreg/mem32  ; F3 0F C2 /r 05       [KATMAI,SSE] 
CMPORDSS xmmreg,xmmreg/mem32  ; F3 0F C2 /r 07       [KATMAI,SSE] 
CMPUNORDSS xmmreg,xmmreg/mem32; F3 0F C2 /r 03       [KATMAI,SSE]

CMPSS is the same as CMPPS except that it compares only the first pair of 32-bit floating point numbers.

A.26 CMPXCHG, CMPXCHG486: Compare and Exchange

CMPXCHG r/m8,reg8             ; 0F B0 /r             [PENT] 
CMPXCHG r/m16,reg16           ; o16 0F B1 /r         [PENT] 
CMPXCHG r/m32,reg32           ; o32 0F B1 /r         [PENT]

CMPXCHG486 r/m8,reg8          ; 0F A6 /r             [486,UNDOC] 
CMPXCHG486 r/m16,reg16        ; o16 0F A7 /r         [486,UNDOC] 
CMPXCHG486 r/m32,reg32        ; o32 0F A7 /r         [486,UNDOC]

These two instructions perform exactly the same operation; however, apparently some (not all) 486 processors support it under a non-standard opcode, so NASM provides the undocumented CMPXCHG486 form to generate the non-standard opcode.

CMPXCHG compares its destination (first) operand to the value in AL, AX or EAX (depending on the size of the instruction). If they are equal, it copies its source (second) operand into the destination and sets the zero flag. Otherwise, it clears the zero flag and leaves the destination alone.

CMPXCHG is intended to be used for atomic operations in multitasking or multiprocessor environments. To safely update a value in shared memory, for example, you might load the value into EAX, load the updated value into EBX, and then execute the instruction lock cmpxchg [value],ebx. If value has not changed since being loaded, it is updated with your desired new value, and the zero flag is set to let you know it has worked. (The LOCK prefix prevents another processor doing anything in the middle of this operation: it guarantees atomicity.) However, if another processor has modified the value in between your load and your attempted store, the store does not happen, and you are notified of the failure by a cleared zero flag, so you can go round and try again.

A.27 CMPXCHG8B: Compare and Exchange Eight Bytes

CMPXCHG8B mem                 ; 0F C7 /1             [PENT]

This is a larger and more unwieldy version of CMPXCHG: it compares the 64-bit (eight-byte) value stored at [mem] with the value in EDX:EAX. If they are equal, it sets the zero flag and stores ECX:EBX into the memory area. If they are unequal, it clears the zero flag and leaves the memory area untouched.

A.28 COMISS: SSE Scalar Compare and Set EFLAGS

COMISS xmmreg,xmmreg/mem32    ; 0F 2F /r             [KATMAI,SSE]

COMISS compares the 32-bit floating-point numbers in the lowest part of the two operands, and sets the CPU flags appropriately. COMISS differs from UCOMISS in that it signals an invalid numeric exeception if an operand is an sNaN or a qNaN, whereas UCOMISS does so only if an operand is an sNaN.

A.29 CPUID: Get CPU Identification Code

CPUID                         ; 0F A2                [PENT]

CPUID returns various information about the processor it is being executed on. It fills the four registers EAX, EBX, ECX and EDX with information, which varies depending on the input contents of EAX.

CPUID also acts as a barrier to serialise instruction execution: executing the CPUID instruction guarantees that all the effects (memory modification, flag modification, register modification) of previous instructions have been completed before the next instruction gets fetched.

The information returned is as follows:

For more information on the data returned from CPUID, see the documentation on Intel's web site.

A.30 CVTPI2PS: SSE Packed Integer to Floating-Point Conversion

CVTPI2PS xmmreg,r/m64         ; 0F 2A /r             [KATMAI,SSE]

CVTPI2PS considers the source operand as a pair of signed 32-bit integers and converts them to 32-bit floating-point numbers, storing the result in the lower half of the destination register.

A.31 CVTPS2PI, CVTTPS2PI: SSE Packed Floating-Point to Integer Conversion

CVTPS2PI mmxreg,xmmreg/mem64  ; 0F 2D /r             [KATMAI,SSE] 
CVTTPS2PI mmxreg,xmmreg/mem64 ; 0F 2C /r             [KATMAI,SSE]

These instructions consider the source operand as a pair of 32-bit floating-point numbers and convert them to signed 32-bit integers, storing the result in the destination register. Note that if the source operand is a register then only its lower half is used. If the conversion is inexact, then CVTTPS2PI truncates, whereas CVTPS2PI rounds according to the MXCSR.

A.32 CVTSI2SS: SSE Scalar Integer to Floating-Point Conversion

CVTSI2SS xmmreg,r/m32         ; F3 0F 2A /r          [KATMAI,SSE]

CVTSI2SS considers the source operand as a 32-bit signed integer, and converts it to a 32-bit float, storing the result in the lowest quarter of the destination register.

A.33 CVTSS2SI, CVTTSS2SI: SSE Scalar Floating-Point to Integer Conversion

CVTSS2SI reg32,xmmreg/mem32   ; F3 0F 2D /r          [KATMAI,SSE] 
CVTTSS2SI reg32,xmmreg/mem32  ; F3 0F 2C /r          [KATMAI,SSE]

These instructions consider the source operand as a 32-bit floating-point number and convert it to a signed 32-bit integer, storing the result in the destination register. Note that if the source operand is a register then only its lowest quarter is used. If the conversion is inexact, then CVTTSS2SI truncates, whereas CVTSS2SI rounds according to the MXCSR.

A.34 DAA, DAS: Decimal Adjustments

DAA                           ; 27                   [8086] 
DAS                           ; 2F                   [8086]

These instructions are used in conjunction with the add and subtract instructions to perform binary-coded decimal arithmetic in packed (one BCD digit per nibble) form. For the unpacked equivalents, see section A.4.

DAA should be used after a one-byte ADD instruction whose destination was the AL register: by means of examining the value in the AL and also the auxiliary carry flag AF, it determines whether either digit of the addition has overflowed, and adjusts it (and sets the carry and auxiliary-carry flags) if so. You can add long BCD strings together by doing ADD/DAA on the low two digits, then doing ADC/DAA on each subsequent pair of digits.

DAS works similarly to DAA, but is for use after SUB instructions rather than ADD.

A.35 DEC: Decrement Integer

DEC reg16                     ; o16 48+r             [8086] 
DEC reg32                     ; o32 48+r             [386] 
DEC r/m8                      ; FE /1                [8086] 
DEC r/m16                     ; o16 FF /1            [8086] 
DEC r/m32                     ; o32 FF /1            [386]

DEC subtracts 1 from its operand. It does not affect the carry flag: to affect the carry flag, use SUB something,1 (see section A.245). See also INC (section A.97).

A.36 DIV: Unsigned Integer Divide

DIV r/m8                      ; F6 /6                [8086] 
DIV r/m16                     ; o16 F7 /6            [8086] 
DIV r/m32                     ; o32 F7 /6            [386]

DIV performs unsigned integer division. The explicit operand provided is the divisor; the dividend and destination operands are implicit, in the following way:

Signed integer division is performed by the IDIV instruction: see section A.94.

A.37 DIVPS: Packed Single-FP Divide

DIVPS xmmreg,r/m128           ; 0F 5E /r             [KATMAI,SSE]

DIVPS considers both operands as vectors of four 32-bit floating-point numbers and divides each such number in the destination register by the corresponding number in the source operand.

A.38 DIVSS: Scalar Single-FP Divide

DIVSS xmmreg,xmmreg/mem32     ; F3 0F 5E /r          [KATMAI,SSE]

c{DIVSS} divides the 32-bit floating-point number in the lowest quarter of the destination register by the corresponding number in the source operand.

A.39 EMMS: Empty MMX State

EMMS                          ; 0F 77                [PENT,MMX]

EMMS sets the FPU tag word (marking which floating-point registers are available) to all ones, meaning all registers are available for the FPU to use. It should be used after executing MMX instructions and before executing any subsequent floating-point operations.

A.40 ENTER: Create Stack Frame

ENTER imm,imm                 ; C8 iw ib             [186]

ENTER constructs a stack frame for a high-level language procedure call. The first operand (the iw in the opcode definition above refers to the first operand) gives the amount of stack space to allocate for local variables; the second (the ib above) gives the nesting level of the procedure (for languages like Pascal, with nested procedures).

The function of ENTER, with a nesting level of zero, is equivalent to

          PUSH EBP            ; or PUSH BP         in 16 bits 
          MOV EBP,ESP         ; or MOV BP,SP       in 16 bits 
          SUB ESP,operand1    ; or SUB SP,operand1 in 16 bits

This creates a stack frame with the procedure parameters accessible upwards from EBP, and local variables accessible downwards from EBP.

With a nesting level of one, the stack frame created is 4 (or 2) bytes bigger, and the value of the final frame pointer EBP is accessible in memory at [EBP-4].

This allows ENTER, when called with a nesting level of two, to look at the stack frame described by the previous value of EBP, find the frame pointer at offset -4 from that, and push it along with its new frame pointer, so that when a level-two procedure is called from within a level-one procedure, [EBP-4] holds the frame pointer of the most recent level-one procedure call and [EBP-8] holds that of the most recent level-two call. And so on, for nesting levels up to 31.

Stack frames created by ENTER can be destroyed by the LEAVE instruction: see section A.113.

A.41 F2XM1: Calculate 2**X-1

F2XM1                         ; D9 F0                [8086,FPU]

F2XM1 raises 2 to the power of ST0, subtracts one, and stores the result back into ST0. The initial contents of ST0 must be a number in the range -1 to +1.

A.42 FABS: Floating-Point Absolute Value

FABS                          ; D9 E1                [8086,FPU]

FABS computes the absolute value of ST0, storing the result back in ST0.

A.43 FADD, FADDP: Floating-Point Addition

FADD mem32                    ; D8 /0                [8086,FPU] 
FADD mem64                    ; DC /0                [8086,FPU]

FADD fpureg                   ; D8 C0+r              [8086,FPU] 
FADD ST0,fpureg               ; D8 C0+r              [8086,FPU]

FADD TO fpureg                ; DC C0+r              [8086,FPU] 
FADD fpureg,ST0               ; DC C0+r              [8086,FPU]

FADDP fpureg                  ; DE C0+r              [8086,FPU] 
FADDP fpureg,ST0              ; DE C0+r              [8086,FPU]

FADD, given one operand, adds the operand to ST0 and stores the result back in ST0. If the operand has the TO modifier, the result is stored in the register given rather than in ST0.

FADDP performs the same function as FADD TO, but pops the register stack after storing the result.

The given two-operand forms are synonyms for the one-operand forms.

A.44 FBLD, FBSTP: BCD Floating-Point Load and Store

FBLD mem80                    ; DF /4                [8086,FPU] 
FBSTP mem80                   ; DF /6                [8086,FPU]

FBLD loads an 80-bit (ten-byte) packed binary-coded decimal number from the given memory address, converts it to a real, and pushes it on the register stack. FBSTP stores the value of ST0, in packed BCD, at the given address and then pops the register stack.

A.45 FCHS: Floating-Point Change Sign

FCHS                          ; D9 E0                [8086,FPU]

FCHS negates the number in ST0: negative numbers become positive, and vice versa.

A.46 FCLEX, FNCLEX: Clear Floating-Point Exceptions

FCLEX                         ; 9B DB E2             [8086,FPU] 
FNCLEX                        ; DB E2                [8086,FPU]

FCLEX clears any floating-point exceptions which may be pending. FNCLEX does the same thing but doesn't wait for previous floating-point operations (including the handling of pending exceptions) to finish first.

A.47 FCMOVcc: Floating-Point Conditional Move

FCMOVB fpureg                 ; DA C0+r              [P6,FPU] 
FCMOVB ST0,fpureg             ; DA C0+r              [P6,FPU]

FCMOVBE fpureg                ; DA D0+r              [P6,FPU] 
FCMOVBE ST0,fpureg            ; DA D0+r              [P6,FPU]

FCMOVE fpureg                 ; DA C8+r              [P6,FPU] 
FCMOVE ST0,fpureg             ; DA C8+r              [P6,FPU]

FCMOVNB fpureg                ; DB C0+r              [P6,FPU] 
FCMOVNB ST0,fpureg            ; DB C0+r              [P6,FPU]

FCMOVNBE fpureg               ; DB D0+r              [P6,FPU] 
FCMOVNBE ST0,fpureg           ; DB D0+r              [P6,FPU]

FCMOVNE fpureg                ; DB C8+r              [P6,FPU] 
FCMOVNE ST0,fpureg            ; DB C8+r              [P6,FPU]

FCMOVNU fpureg                ; DB D8+r              [P6,FPU] 
FCMOVNU ST0,fpureg            ; DB D8+r              [P6,FPU]

FCMOVU fpureg                 ; DA D8+r              [P6,FPU] 
FCMOVU ST0,fpureg             ; DA D8+r              [P6,FPU]

The FCMOV instructions perform conditional move operations: each of them moves the contents of the given register into ST0 if its condition is satisfied, and does nothing if not.

The conditions are not the same as the standard condition codes used with conditional jump instructions. The conditions B, BE, NB, NBE, E and NE are exactly as normal, but none of the other standard ones are supported. Instead, the condition U and its counterpart NU are provided; the U condition is satisfied if the last two floating-point numbers compared were unordered, i.e. they were not equal but neither one could be said to be greater than the other, for example if they were NaNs. (The flag state which signals this is the setting of the parity flag: so the U condition is notionally equivalent to PE, and NU is equivalent to PO.)

The FCMOV conditions test the main processor's status flags, not the FPU status flags, so using FCMOV directly after FCOM will not work. Instead, you should either use FCOMI which writes directly to the main CPU flags word, or use FSTSW to extract the FPU flags.

Although the FCMOV instructions are flagged P6 above, they may not be supported by all Pentium Pro processors; the CPUID instruction (section A.29) will return a bit which indicates whether conditional moves are supported.

A.48 FCOM, FCOMP, FCOMPP, FCOMI, FCOMIP: Floating-Point Compare

FCOM mem32                    ; D8 /2                [8086,FPU] 
FCOM mem64                    ; DC /2                [8086,FPU] 
FCOM fpureg                   ; D8 D0+r              [8086,FPU] 
FCOM ST0,fpureg               ; D8 D0+r              [8086,FPU]

FCOMP mem32                   ; D8 /3                [8086,FPU] 
FCOMP mem64                   ; DC /3                [8086,FPU] 
FCOMP fpureg                  ; D8 D8+r              [8086,FPU] 
FCOMP ST0,fpureg              ; D8 D8+r              [8086,FPU]

FCOMPP                        ; DE D9                [8086,FPU]

FCOMI fpureg                  ; DB F0+r              [P6,FPU] 
FCOMI ST0,fpureg              ; DB F0+r              [P6,FPU]

FCOMIP fpureg                 ; DF F0+r              [P6,FPU] 
FCOMIP ST0,fpureg             ; DF F0+r              [P6,FPU]

FCOM compares ST0 with the given operand, and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that the carry flag is set (for a `less-than' result) if ST0 is less than the given operand.

FCOMP does the same as FCOM, but pops the register stack afterwards. FCOMPP compares ST0 with ST1 and then pops the register stack twice.

FCOMI and FCOMIP work like the corresponding forms of FCOM and FCOMP, but write their results directly to the CPU flags register rather than the FPU status word, so they can be immediately followed by conditional jump or conditional move instructions.

The FCOM instructions differ from the FUCOM instructions (section A.84) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

A.49 FCOS: Cosine

FCOS                          ; D9 FF                [386,FPU]

FCOS computes the cosine of ST0 (in radians), and stores the result in ST0. See also FSINCOS (section A.76).

A.50 FDECSTP: Decrement Floating-Point Stack Pointer

FDECSTP                       ; D9 F6                [8086,FPU]

FDECSTP decrements the `top' field in the floating-point status word. This has the effect of rotating the FPU register stack by one, as if the contents of ST7 had been pushed on the stack. See also FINCSTP (section A.61).

A.51 FxDISI, FxENI: Disable and Enable Floating-Point Interrupts

FDISI                         ; 9B DB E1             [8086,FPU] 
FNDISI                        ; DB E1                [8086,FPU]

FENI                          ; 9B DB E0             [8086,FPU] 
FNENI                         ; DB E0                [8086,FPU]

FDISI and FENI disable and enable floating-point interrupts. These instructions are only meaningful on original 8087 processors: the 287 and above treat them as no-operation instructions.

FNDISI and FNENI do the same thing as FDISI and FENI respectively, but without waiting for the floating-point processor to finish what it was doing first.

A.52 FDIV, FDIVP, FDIVR, FDIVRP: Floating-Point Division

FDIV mem32                    ; D8 /6                [8086,FPU] 
FDIV mem64                    ; DC /6                [8086,FPU]

FDIV fpureg                   ; D8 F0+r              [8086,FPU] 
FDIV ST0,fpureg               ; D8 F0+r              [8086,FPU]

FDIV TO fpureg                ; DC F8+r              [8086,FPU] 
FDIV fpureg,ST0               ; DC F8+r              [8086,FPU]

FDIVR mem32                   ; D8 /0                [8086,FPU] 
FDIVR mem64                   ; DC /0                [8086,FPU]

FDIVR fpureg                  ; D8 F8+r              [8086,FPU] 
FDIVR ST0,fpureg              ; D8 F8+r              [8086,FPU]

FDIVR TO fpureg               ; DC F0+r              [8086,FPU] 
FDIVR fpureg,ST0              ; DC F0+r              [8086,FPU]

FDIVP fpureg                  ; DE F8+r              [8086,FPU] 
FDIVP fpureg,ST0              ; DE F8+r              [8086,FPU]

FDIVRP fpureg                 ; DE F0+r              [8086,FPU] 
FDIVRP fpureg,ST0             ; DE F0+r              [8086,FPU]

FDIV divides ST0 by the given operand and stores the result back in ST0, unless the TO qualifier is given, in which case it divides the given operand by ST0 and stores the result in the operand.

FDIVR does the same thing, but does the division the other way up: so if TO is not given, it divides the given operand by ST0 and stores the result in ST0, whereas if TO is given it divides ST0 by its operand and stores the result in the operand.

FDIVP operates like FDIV TO, but pops the register stack once it has finished. FDIVRP operates like FDIVR TO, but pops the register stack once it has finished.

A.53 FEMMS: Fast EMMS

FEMMS                         ; 0F 0E                [3DNOW]

FEMMS is like EMMS except that it is faster and leaves the contents of the MMX / floating-point registers undefined.

A.54 FFREE: Flag Floating-Point Register as Unused

FFREE fpureg                  ; DD C0+r              [8086,FPU]

FFREE marks the given register as being empty.

A.55 FFREEP: Flag Floating-Point Register as Unused and Pop

FFREEP fpureg                 ; DF C0+r              [P6,FPU,UNDOC]

FFREEP marks the given register as being empty, and then pops ST0.

A.56 FIADD: Floating-Point/Integer Addition

FIADD mem16                   ; DE /0                [8086,FPU] 
FIADD mem32                   ; DA /0                [8086,FPU]

FIADD adds the 16-bit or 32-bit integer stored in the given memory location to ST0, storing the result in ST0.

A.57 FICOM, FICOMP: Floating-Point/Integer Compare

FICOM mem16                   ; DE /2                [8086,FPU] 
FICOM mem32                   ; DA /2                [8086,FPU]

FICOMP mem16                  ; DE /3                [8086,FPU] 
FICOMP mem32                  ; DA /3                [8086,FPU]

FICOM compares ST0 with the 16-bit or 32-bit integer stored in the given memory location, and sets the FPU flags accordingly. FICOMP does the same, but pops the register stack afterwards.

A.58 FIDIV, FIDIVR: Floating-Point/Integer Division

FIDIV mem16                   ; DE /6                [8086,FPU] 
FIDIV mem32                   ; DA /6                [8086,FPU]

FIDIVR mem16                  ; DE /0                [8086,FPU] 
FIDIVR mem32                  ; DA /0                [8086,FPU]

FIDIV divides ST0 by the 16-bit or 32-bit integer stored in the given memory location, and stores the result in ST0. FIDIVR does the division the other way up: it divides the integer by ST0, but still stores the result in ST0.

A.59 FILD, FIST, FISTP: Floating-Point/Integer Conversion

FILD mem16                    ; DF /0                [8086,FPU] 
FILD mem32                    ; DB /0                [8086,FPU] 
FILD mem64                    ; DF /5                [8086,FPU]

FIST mem16                    ; DF /2                [8086,FPU] 
FIST mem32                    ; DB /2                [8086,FPU]

FISTP mem16                   ; DF /3                [8086,FPU] 
FISTP mem32                   ; DB /3                [8086,FPU] 
FISTP mem64                   ; DF /0                [8086,FPU]

FILD loads an integer out of a memory location, converts it to a real, and pushes it on the FPU register stack. FIST converts ST0 to an integer and stores that in memory; FISTP does the same as FIST, but pops the register stack afterwards.

A.60 FIMUL: Floating-Point/Integer Multiplication

FIMUL mem16                   ; DE /1                [8086,FPU] 
FIMUL mem32                   ; DA /1                [8086,FPU]

FIMUL multiplies ST0 by the 16-bit or 32-bit integer stored in the given memory location, and stores the result in ST0.

A.61 FINCSTP: Increment Floating-Point Stack Pointer

FINCSTP                       ; D9 F7                [8086,FPU]

FINCSTP increments the `top' field in the floating-point status word. This has the effect of rotating the FPU register stack by one, as if the register stack had been popped; however, unlike the popping of the stack performed by many FPU instructions, it does not flag the new ST7 (previously ST0) as empty. See also FDECSTP (section A.50).

A.62 FINIT, FNINIT: Initialise Floating-Point Unit

FINIT                         ; 9B DB E3             [8086,FPU] 
FNINIT                        ; DB E3                [8086,FPU]

FINIT initialises the FPU to its default state. It flags all registers as empty, though it does not actually change their values. FNINIT does the same, without first waiting for pending exceptions to clear.

A.63 FISUB: Floating-Point/Integer Subtraction

FISUB mem16                   ; DE /4                [8086,FPU] 
FISUB mem32                   ; DA /4                [8086,FPU]

FISUBR mem16                  ; DE /5                [8086,FPU] 
FISUBR mem32                  ; DA /5                [8086,FPU]

FISUB subtracts the 16-bit or 32-bit integer stored in the given memory location from ST0, and stores the result in ST0. FISUBR does the subtraction the other way round, i.e. it subtracts ST0 from the given integer, but still stores the result in ST0.

A.64 FLD: Floating-Point Load

FLD mem32                     ; D9 /0                [8086,FPU] 
FLD mem64                     ; DD /0                [8086,FPU] 
FLD mem80                     ; DB /5                [8086,FPU] 
FLD fpureg                    ; D9 C0+r              [8086,FPU]

FLD loads a floating-point value out of the given register or memory location, and pushes it on the FPU register stack.

A.65 FLDxx: Floating-Point Load Constants

FLD1                          ; D9 E8                [8086,FPU] 
FLDL2E                        ; D9 EA                [8086,FPU] 
FLDL2T                        ; D9 E9                [8086,FPU] 
FLDLG2                        ; D9 EC                [8086,FPU] 
FLDLN2                        ; D9 ED                [8086,FPU] 
FLDPI                         ; D9 EB                [8086,FPU] 
FLDZ                          ; D9 EE                [8086,FPU]

These instructions push specific standard constants on the FPU register stack. FLD1 pushes the value 1; FLDL2E pushes the base-2 logarithm of e; FLDL2T pushes the base-2 log of 10; FLDLG2 pushes the base-10 log of 2; FLDLN2 pushes the base-e log of 2; FLDPI pushes pi; and FLDZ pushes zero.

A.66 FLDCW: Load Floating-Point Control Word

FLDCW mem16                   ; D9 /5                [8086,FPU]

FLDCW loads a 16-bit value out of memory and stores it into the FPU control word (governing things like the rounding mode, the precision, and the exception masks). See also FSTCW (section A.79).

A.67 FLDENV: Load Floating-Point Environment

FLDENV mem                    ; D9 /4                [8086,FPU]

FLDENV loads the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) from memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FSTENV (section A.80).

A.68 FMUL, FMULP: Floating-Point Multiply

FMUL mem32                    ; D8 /1                [8086,FPU] 
FMUL mem64                    ; DC /1                [8086,FPU]

FMUL fpureg                   ; D8 C8+r              [8086,FPU] 
FMUL ST0,fpureg               ; D8 C8+r              [8086,FPU]

FMUL TO fpureg                ; DC C8+r              [8086,FPU] 
FMUL fpureg,ST0               ; DC C8+r              [8086,FPU]

FMULP fpureg                  ; DE C8+r              [8086,FPU] 
FMULP fpureg,ST0              ; DE C8+r              [8086,FPU]

FMUL multiplies ST0 by the given operand, and stores the result in ST0, unless the TO qualifier is used in which case it stores the result in the operand. FMULP performs the same operation as FMUL TO, and then pops the register stack.

A.69 FNOP: Floating-Point No Operation

FNOP                          ; D9 D0                [8086,FPU]

FNOP does nothing.

A.70 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

A.71 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

A.72 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

A.73 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section A.80) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

A.74 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

A.75 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initalises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

A.76 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section A.49) in succession.

A.77 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

A.78 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /0                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

A.79 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /0             [8086,FPU] 
FNSTCW mem16                  ; D9 /0                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section A.66).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

A.80 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section A.67).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

A.81 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /0             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /0                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

A.82 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

FSUB subtracts the given operand from ST0 and stores the result back in ST0, unless the TO qualifier is given, in which case it subtracts ST0 from the given operand and stores the result in the operand.

FSUBR does the same thing, but does the subtraction the other way up: so if TO is not given, it subtracts ST0 from the given operand and stores the result in ST0, whereas if TO is given it subtracts its operand from ST0 and stores the result in the operand.

FSUBP operates like FSUB TO, but pops the register stack once it has finished. FSUBRP operates like FSUBR TO, but pops the register stack once it has finished.

A.83 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

A.84 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

FUCOM compares ST0 with the given operand, and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that the carry flag is set (for a `less-than' result) if ST0 is less than the given operand.

FUCOMP does the same as FUCOM, but pops the register stack afterwards. FUCOMPP compares ST0 with ST1 and then pops the register stack twice.

FUCOMI and FUCOMIP work like the corresponding forms of FUCOM and FUCOMP, but write their results directly to the CPU flags register rather than the FPU status word, so they can be immediately followed by conditional jump or conditional move instructions.

The FUCOM instructions differ from the FCOM instructions (section A.48) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

A.85 FWAIT: Wait for Floating-Point Processor

FWAIT                         ; 9B                   [8086]

FWAIT is a synonym of WAIT (section A.262).

A.86 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0: 000 (respectively) for an unsupported format, 001 for a NaN, 010 for a normal finite number, 011 for an infinity, 100 for a zero, 101 for an empty register, and 110 for a denormal. It also sets the C1 flag to the sign of the number.

A.87 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

A.88 FXRSTOR: Restore FP, MMX and SSE States

FXRSTOR m512byte              ; 0F AE /1             [P6,SSE,FPU]

FXRSTOR reloads the FP and MMX state, and the SSE state (environment and registers), from the memory area defined by m512byte. This data should have been written by a previous FXSAVE.

A.89 FXSAVE: Store FP and MMX State and Streaming SIMD

FXSAVE m512byte               ; 0F AE /0             [P6,SSE,FPU]

FXSAVE writes the current FP and MMX state, and SSE state (environment and registers), to the specified destination defined by m512byte. It does this without checking for pending unmasked floating-point exceptions (similar to the operation of FNSAVE). Unlike the FSAVE/FNSAVE instructions, the processor retains the contents of the FP and MMX state and Streaming SIMD Extension state in the processor after the state has been saved. This instruction has been optimized to maximize floating-point save performance.

A.90 FXTRACT: Extract Exponent and Significand

FXTRACT                       ; D9 F4                [8086,FPU]

FXTRACT separates the number in ST0 into its exponent and significand (mantissa), stores the exponent back into ST0, and then pushes the significand on the register stack (so that the significand ends up in ST0, and the exponent in ST1).

A.91 FYL2X, FYL2XP1: Compute Y times Log2(X) or Log2(X+1)

FYL2X                         ; D9 F1                [8086,FPU] 
FYL2XP1                       ; D9 F9                [8086,FPU]

FYL2X multiplies ST1 by the base-2 logarithm of ST0, stores the result in ST1, and pops the register stack (so that the result ends up in ST0). ST0 must be non-zero and positive.

FYL2XP1 works the same way, but replacing the base-2 log of ST0 with that of ST0 plus one. This time, ST0 must have magnitude no greater than 1 minus half the square root of two.

A.92 HLT: Halt Processor

HLT                           ; F4                   [8086]

HLT puts the processor into a halted state, where it will perform no more operations until restarted by an interrupt or a reset.

A.93 IBTS: Insert Bit String

IBTS r/m16,reg16              ; o16 0F A7 /r         [386,UNDOC] 
IBTS r/m32,reg32              ; o32 0F A7 /r         [386,UNDOC]

No clear documentation seems to be available for this instruction: the best I've been able to find reads `Takes a string of bits from the second operand and puts them in the first operand'. It is present only in early 386 processors, and conflicts with the opcodes for CMPXCHG486. NASM supports it only for completeness. Its counterpart is XBTS (see section A.267).

A.94 IDIV: Signed Integer Divide

IDIV r/m8                     ; F6 /7                [8086] 
IDIV r/m16                    ; o16 F7 /7            [8086] 
IDIV r/m32                    ; o32 F7 /7            [386]

IDIV performs signed integer division. The explicit operand provided is the divisor; the dividend and destination operands are implicit, in the following way:

Unsigned integer division is performed by the DIV instruction: see section A.36.

A.95 IMUL: Signed Integer Multiply

IMUL r/m8                     ; F6 /5                [8086] 
IMUL r/m16                    ; o16 F7 /5            [8086] 
IMUL r/m32                    ; o32 F7 /5            [386]

IMUL reg16,r/m16              ; o16 0F AF /r         [386] 
IMUL reg32,r/m32              ; o32 0F AF /r         [386]

IMUL reg16,imm8               ; o16 6B /r ib         [286] 
IMUL reg16,imm16              ; o16 69 /r iw         [286] 
IMUL reg32,imm8               ; o32 6B /r ib         [386] 
IMUL reg32,imm32              ; o32 69 /r id         [386]

IMUL reg16,r/m16,imm8         ; o16 6B /r ib         [286] 
IMUL reg16,r/m16,imm16        ; o16 69 /r iw         [286] 
IMUL reg32,r/m32,imm8         ; o32 6B /r ib         [386] 
IMUL reg32,r/m32,imm32        ; o32 69 /r id         [386]

IMUL performs signed integer multiplication. For the single-operand form, the other operand and destination are implicit, in the following way:

The two-operand form multiplies its two operands and stores the result in the destination (first) operand. The three-operand form multiplies its last two operands and stores the result in the first operand.

The two-operand form is in fact a shorthand for the three-operand form, as can be seen by examining the opcode descriptions: in the two-operand form, the code /r takes both its register and r/m parts from the same operand (the first one).

In the forms with an 8-bit immediate operand and another longer source operand, the immediate operand is considered to be signed, and is sign-extended to the length of the other source operand. In these cases, the BYTE qualifier is necessary to force NASM to generate this form of the instruction.

Unsigned integer multiplication is performed by the MUL instruction: see section A.141.

A.96 IN: Input from I/O Port

IN AL,imm8                    ; E4 ib                [8086] 
IN AX,imm8                    ; o16 E5 ib            [8086] 
IN EAX,imm8                   ; o32 E5 ib            [386] 
IN AL,DX                      ; EC                   [8086] 
IN AX,DX                      ; o16 ED               [8086] 
IN EAX,DX                     ; o32 ED               [386]

IN reads a byte, word or doubleword from the specified I/O port, and stores it in the given destination register. The port number may be specified as an immediate value if it is between 0 and 255, and otherwise must be stored in DX. See also OUT (section A.148).

A.97 INC: Increment Integer

INC reg16                     ; o16 40+r             [8086] 
INC reg32                     ; o32 40+r             [386] 
INC r/m8                      ; FE /0                [8086] 
INC r/m16                     ; o16 FF /0            [8086] 
INC r/m32                     ; o32 FF /0            [386]

INC adds 1 to its operand. It does not affect the carry flag: to affect the carry flag, use ADD something,1 (see section A.6). See also DEC (section A.35).

A.98 INSB, INSW, INSD: Input String from I/O Port

INSB                          ; 6C                   [186] 
INSW                          ; o16 6D               [186] 
INSD                          ; o32 6D               [386]

INSB inputs a byte from the I/O port specified in DX and stores it at [ES:DI] or [ES:EDI]. It then increments or decrements (depending on the direction flag: increments if the flag is clear, decrements if it is set) DI or EDI.

The register used is DI if the address size is 16 bits, and EDI if it is 32 bits. If you need to use an address size not equal to the current BITS setting, you can use an explicit a16 or a32 prefix.

Segment override prefixes have no effect for this instruction: the use of ES for the load from [DI] or [EDI] cannot be overridden.

INSW and INSD work in the same way, but they input a word or a doubleword instead of a byte, and increment or decrement the addressing register by 2 or 4 instead of 1.

The REP prefix may be used to repeat the instruction CX (or ECX - again, the address size chooses which) times.

See also OUTSB, OUTSW and OUTSD (section A.149).

A.99 INT: Software Interrupt

INT imm8                      ; CD ib                [8086]

INT causes a software interrupt through a specified vector number from 0 to 255.

The code generated by the INT instruction is always two bytes long: although there are short forms for some INT instructions, NASM does not generate them when it sees the INT mnemonic. In order to generate single-byte breakpoint instructions, use the INT3 or INT1 instructions (see section A.100) instead.

A.100 INT3, INT1, ICEBP, INT01: Breakpoints

INT1                          ; F1                   [P6] 
ICEBP                         ; F1                   [P6] 
INT01                         ; F1                   [P6]

INT3                          ; CC                   [8086] 
INT03                         ; CC                   [8086]

INT1 and INT3 are short one-byte forms of the instructions INT 1 and INT 3 (see section A.99). They perform a similar function to their longer counterparts, but take up less code space. They are used as breakpoints by debuggers.

INT1, and its alternative synonyms INT01 and ICEBP, is an instruction used by in-circuit emulators (ICEs). It is present, though not documented, on some processors down to the 286, but is only documented for the Pentium Pro. INT3 is the instruction normally used as a breakpoint by debuggers.

INT3, and its synonym INT03, is not precisely equivalent toINT 3: the short form, since it is designed to be used as a breakpoint, bypasses the normal IOPL checks in virtual-8086 mode, and also does not go through interrupt redirection.

A.101 INTO: Interrupt if Overflow

INTO                          ; CE                   [8086]

INTO performs an INT 4 software interrupt (see section A.99) if and only if the overflow flag is set.

A.102 INVD: Invalidate Internal Caches

INVD                          ; 0F 08                [486]

INVD invalidates and empties the processor's internal caches, and causes the processor to instruct external caches to do the same. It does not write the contents of the caches back to memory first: any modified data held in the caches will be lost. To write the data back first, use WBINVD (section A.263).

A.103 INVLPG: Invalidate TLB Entry

INVLPG mem                    ; 0F 01 /0             [486]

INVLPG invalidates the translation lookahead buffer (TLB) entry associated with the supplied memory address.

A.104 IRET, IRETW, IRETD: Return from Interrupt

IRET                          ; CF                   [8086] 
IRETW                         ; o16 CF               [8086] 
IRETD                         ; o32 CF               [386]

IRET returns from an interrupt (hardware or software) by means of popping IP (or EIP), CS and the flags off the stack and then continuing execution from the new CS:IP.

IRETW pops IP, CS and the flags as 2 bytes each, taking 6 bytes off the stack in total. IRETD pops EIP as 4 bytes, pops a further 4 bytes of which the top two are discarded and the bottom two go into CS, and pops the flags as 4 bytes as well, taking 12 bytes off the stack.

IRET is a shorthand for either IRETW or IRETD, depending on the default BITS setting at the time.

A.105 JCXZ, JECXZ: Jump if CX/ECX Zero

JCXZ imm                      ; o16 E3 rb            [8086] 
JECXZ imm                     ; o32 E3 rb            [386]

JCXZ performs a short jump (with maximum range 128 bytes) if and only if the contents of the CX register is 0. JECXZ does the same thing, but with ECX.

A.106 JMP: Jump

JMP imm                       ; E9 rw/rd             [8086] 
JMP SHORT imm                 ; EB rb                [8086] 
JMP imm:imm16                 ; o16 EA iw iw         [8086] 
JMP imm:imm32                 ; o32 EA id iw         [386] 
JMP FAR mem                   ; o16 FF /5            [8086] 
JMP FAR mem                   ; o32 FF /5            [386] 
JMP r/m16                     ; o16 FF /4            [8086] 
JMP r/m32                     ; o32 FF /4            [386]

JMP jumps to a given address. The address may be specified as an absolute segment and offset, or as a relative jump within the current segment.

JMP SHORT imm has a maximum range of 128 bytes, since the displacement is specified as only 8 bits, but takes up less code space. NASM does not choose when to generate JMP SHORT for you: you must explicitly code SHORT every time you want a short jump.

You can choose between the two immediate far jump forms (JMP imm:imm) by the use of the WORD and DWORD keywords: JMP WORD 0x1234:0x5678) or JMP DWORD 0x1234:0x56789abc.

The JMP FAR mem forms execute a far jump by loading the destination address out of memory. The address loaded consists of 16 or 32 bits of offset (depending on the operand size), and 16 bits of segment. The operand size may be overridden using JMP WORD FAR mem or JMP DWORD FAR mem.

The JMP r/m forms execute a near jump (within the same segment), loading the destination address out of memory or out of a register. The keyword NEAR may be specified, for clarity, in these forms, but is not necessary. Again, operand size can be overridden using JMP WORD mem or JMP DWORD mem.

As a convenience, NASM does not require you to jump to a far symbol by coding the cumbersome JMP SEG routine:routine, but instead allows the easier synonym JMP FAR routine.

The CALL r/m forms given above are near calls; NASM will accept the NEAR keyword (e.g. CALL NEAR [address]), even though it is not strictly necessary.

A.107 Jcc: Conditional Branch

Jcc imm                       ; 70+cc rb             [8086] 
Jcc NEAR imm                  ; 0F 80+cc rw/rd       [386]

The conditional jump instructions execute a near (same segment) jump if and only if their conditions are satisfied. For example, JNZ jumps only if the zero flag is not set.

The ordinary form of the instructions has only a 128-byte range; the NEAR form is a 386 extension to the instruction set, and can span the full size of a segment. NASM will not override your choice of jump instruction: if you want Jcc NEAR, you have to use the NEAR keyword.

The SHORT keyword is allowed on the first form of the instruction, for clarity, but is not necessary.

A.108 LAHF: Load AH from Flags

LAHF                          ; 9F                   [8086]

LAHF sets the AH register according to the contents of the low byte of the flags word. See also SAHF (section A.225).

A.109 LAR: Load Access Rights

LAR reg16,r/m16               ; o16 0F 02 /r         [286,PRIV] 
LAR reg32,r/m32               ; o32 0F 02 /r         [286,PRIV]

LAR takes the segment selector specified by its source (second) operand, finds the corresponding segment descriptor in the GDT or LDT, and loads the access-rights byte of the descriptor into its destination (first) operand.

A.110 LDS, LES, LFS, LGS, LSS: Load Far Pointer

LDS reg16,mem                 ; o16 C5 /r            [8086] 
LDS reg32,mem                 ; o32 C5 /r            [8086]

LES reg16,mem                 ; o16 C4 /r            [8086] 
LES reg32,mem                 ; o32 C4 /r            [8086]

LFS reg16,mem                 ; o16 0F B4 /r         [386] 
LFS reg32,mem                 ; o32 0F B4 /r         [386]

LGS reg16,mem                 ; o16 0F B5 /r         [386] 
LGS reg32,mem                 ; o32 0F B5 /r         [386]

LSS reg16,mem                 ; o16 0F B2 /r         [386] 
LSS reg32,mem                 ; o32 0F B2 /r         [386]

These instructions load an entire far pointer (16 or 32 bits of offset, plus 16 bits of segment) out of memory in one go. LDS, for example, loads 16 or 32 bits from the given memory address into the given register (depending on the size of the register), then loads the next 16 bits from memory into DS. LES, LFS, LGS and LSS work in the same way but use the other segment registers.

A.111 LDMXCSR: SSE Load MXCSR

LDMXCSR mem32                 ; 0F AE /2             [KATMAI,SSE]

LDMXCSR loads a 32-bit value out of memory and stores it into the MXCSR (the SSE control/status register).

A.112 LEA: Load Effective Address

LEA reg16,mem                 ; o16 8D /r            [8086] 
LEA reg32,mem                 ; o32 8D /r            [8086]

LEA, despite its syntax, does not access memory. It calculates the effective address specified by its second operand as if it were going to load or store data from it, but instead it stores the calculated address into the register specified by its first operand. This can be used to perform quite complex calculations (e.g. LEA EAX,[EBX+ECX*4+100]) in one instruction.

LEA, despite being a purely arithmetic instruction which accesses no memory, still requires square brackets around its second operand, as if it were a memory reference.

A.113 LEAVE: Destroy Stack Frame

LEAVE                         ; C9                   [186]

LEAVE destroys a stack frame of the form created by the ENTER instruction (see section A.40). It is functionally equivalent to MOV ESP,EBP followed by POP EBP (or MOV SP,BP followed by POP BP in 16-bit mode).

A.114 LGDT, LIDT, LLDT: Load Descriptor Tables

LGDT mem                      ; 0F 01 /2             [286,PRIV] 
LIDT mem                      ; 0F 01 /3             [286,PRIV] 
LLDT r/m16                    ; 0F 00 /2             [286,PRIV]

LGDT and LIDT both take a 6-byte memory area as an operand: they load a 32-bit linear address and a 16-bit size limit from that area (in the opposite order) into the GDTR (global descriptor table register) or IDTR (interrupt descriptor table register). These are the only instructions which directly use linear addresses, rather than segment/offset pairs.

LLDT takes a segment selector as an operand. The processor looks up that selector in the GDT and stores the limit and base address given there into the LDTR (local descriptor table register).

See also SGDT, SIDT and SLDT (section A.232).

A.115 LMSW: Load/Store Machine Status Word

LMSW r/m16                    ; 0F 01 /6             [286,PRIV]

LMSW loads the bottom four bits of the source operand into the bottom four bits of the CR0 control register (or the Machine Status Word, on 286 processors). See also SMSW (section A.238).

A.116 LOADALL, LOADALL286: Load Processor State

LOADALL                       ; 0F 07                [386,UNDOC] 
LOADALL286                    ; 0F 05                [286,UNDOC]

This instruction, in its two different-opcode forms, is apparently supported on most 286 processors, some 386 and possibly some 486. The opcode differs between the 286 and the 386.

The function of the instruction is to load all information relating to the state of the processor out of a block of memory: on the 286, this block is located implicitly at absolute address 0x800, and on the 386 and 486 it is at <